A nice twist on TETRIS'D. I liked that you added your own style to it rather than just trying to rip me off. Thanks for giving me credit as well!
The sideways dodging really caught my attention because I was originally planning to do that in TETRIS'D 3. I still used that concept, but it was switched to something else.
Blocks slamming down as opposed to dropping down was also an interesting switch. It allowed for the character to appear as a bit more of a badass because we can't see it coming but he can.
Robots that are more rivals than behemoths. Well done.
A fun animation. Great work.
It's seeing that people still remember what I did that make me want to get to work on the next one.